ࡱ> 9;87 bjbjUU "*7|7|l8v2"&&&&&&$ !&&&&&&&0&^&&&bJ ID& X|d&F0v&X"X"Prior to commencement of the game, head coaches must state to the officials that they have taught the rules of play with emphasis on personal fouls and agree to abide by the CONNY Code of Conduct. Officials must state that they have read and understand the CONNY Rules of Bantam Play. Officials should call it tight to keep the game under control. Bantam Division Eligibility: Players must be meet all 3 CONNY regulations. They must be: (1) under age 11 on the October 1st preceding the start of the season, and (2) students in the Fourth Grade or lower (3rd & 4th graders only recommended), and (3) not members of a team from another CONNY-member program. Bantam Division Philosophy: Non-competitive (no official scorekeeping, no standings, no post-season tournament leading to a championship, no overtime play). Grades may play together. Multiple teams within a program should be balanced. Rule 1-1. The GameNumber of Players 10 players per side on the field; however games can be played with as few as 7 per side on the field if coaches agree. Rule 1-6. Crosse Dimensions The length of the crosse may be 37 to 42 inches. No exceptions. Rule 1-6, 1-7, 1-8, 1-9. Player Equipment, Helmet, Face Mask All players are required to wear protective gloves, arm pads, shoulder pads, shoes, mouthpieces, cups, jerseys, and helmets. Rib pads are strongly recommended. In addition, goalies MUST wear chest pads, throat guards, shin guards, and knee pads. Thigh pads are recommended for goalies. CONNY recommends NOCSAE-approved lacrosse helmets, but HECC-approved hockey helmets are allowed. Programs are urged to achieve 100% NOCSAE compliance as soon as possible. Color requirements for mouthpieces and helmets are waived. Rule 2-4,2-8, 2-9. Responsibility of the Home Team In the event that the uniform jerseys of two teams are too close in color, the home team should supply and wear contrasting color jerseys. These may be unnumbered mesh practice jerseys. [Recommendation Bantam programs should issue reversible tank-top jerseys with a dark and light side and with numbers on the back to aid in refereeing the game and to help parents identify their children.] The home team will supply all equipment for the officials (i.e., horn, clock/stopwatches, etc.). The use of certified officials is recommended, if possible. The goal of Bantam play is instructional. Along with at least one official, each team is encouraged to have one coach on the field providing instruction during play. The same person should not act as both a referee and an instructor. The goal is to provide instruction while not disrupting the flow of the game. Rule 3-1. Time Factors and Scoring Four quarters of 15 minutes running time with no overtime. The clock stops for injuries and timeouts. Quarters can be lengthened with mutual agreement of the coaches prior to the start of the game. Rule 4. Play of the Game The game is to be played with emphasis on the proper development of stick, team and sportsmanship skills. All divisions will follow NFHS rules with the following exception: No 10-second count There will be no time-serving penalties; instead, a fast break shall be awarded to the team player against which the foul was committed. The fouled player shall be awarded the ball at the "X" at the center of the field and all other players must be behind their respective Goal Area Lines (formerly called Restraining Lines). At the whistle, the player with the ball may advance to try to execute a four-on-three fast break. Also at the whistle, all other players are released to join the play. (Alternative addition, ...except the player who committed the foul who must do either five or ten pushups, at the discretion of the official depending on the severity of the foul, before he can join the play.) Incidental body contact is the only type of contact permitted at the Bantam level. No body checking of any kind is permitted, which includes no man/ball, or clear-the-body type of pushing. If the ball is not moving in a scrum, the referee will blow the whistle and re-start play using the alternate possession rule. A team shall be limited to four team nonconsecutive time-outs per game, with no more than two taken in any half. Rule 4-3. Face Off Although official score is not kept, if at any point during a game it appears that the score is lop-sided, (an apparent 4-goal lead) the team that appears to be trailing will be given the ball at the midfield line in lieu of a face-off until the apparent lead is less than four goals. This rule can be waived at any time by the trailing coach. [Recommendation The spirit of good sportsmanship must be a part of all contests, particularly those where teams are mismatched. We would urge all coaches to consider alternatives to level the playing field while not embarrassing the opponent. Use of three attempted pass rule prior to shooting on goal, substitution for stronger players, repositioning of stronger players, etc. all should be considered.] Rule 5-6. Personal Foul/Slashing THE ONLY LEGAL STICK CHECK IS A POKE CHECK TO THE CROSSE OR THE GLOVED HAND ON THE CROSSE. NO EXCEPTIONS. Any poke check not making contact with the gloved hand and while holding the stick itself will be considered a slash. Any one-handed check will be considered a slash. Slap checks are not permitted. Rule 5-9. Unsportsmanlike Conduct/Foul Language/Excessive Penalties a. Any player or coach who violates the CONNY Code of Conduct will be expelled from the game upon first offense. b. Any player with an excessive number of personal fouls will be asked to sit out of the game for a reasonable period of time. Coaches and officials should define excessive and reasonable prior to the start of the game. Rule 6-10. Offensive Stalling No offensive stalling rule. CONNYlacrosse CONNECTICUT NEW YORK YOUTH LACROSSE ASSOCIATION 2002 RECOMMENDED RULES of BANTAM PLAY Play shall be governed by the National Federation of State High School Associations Boys Lacrosse 2002 Rules Book except as here amended PAGE  PAGE 1 z}248:VY$A< > ` d l ^KLg'9&1?W`eoľľ:CJOJQJ CJ$OJQJ6CJ>*CJ6 5>*CJ5CJ!B*CJH*fHphq !>*B*CJfHphq B*CJfHphq CJ5@_#$Aa _`LMg & F & F  & Fdx$xxa$'&? 2$a$ $d7a$$da$h^h$a$$a$ & F  2CJ0JmHnHu0J j0JU6CJ5CJCJ CJOJQJh^hh]h&`#$ &P/ =!"#$% i0@0 Normal_HmH sH tH :: Heading 1$$@&a$5CJ88 Heading 2$$@&a$5\<A@< Default Paragraph Font,>, Title$a$5CJ4J4 Subtitle$a$ 5>*CJ(U@( Hyperlink>*B**B@"* Body TextCJXR2X Body Text Indent 2"*d((7$8$^*`TC@BT Body Text Indent"hd7$8$^h`, @R, Footer  !&)@a& Page Number,@r, Header  !*_#$Aa_ ` L M g  ' &? 2         @@@@  !!SYlv8 D 33333pscheufe.C:\TEMP\CONNY Rules 1 pager post meetingr_.docpscheufe.C:\TEMP\CONNY Rules 1 pager post meetingr_.docpscheufe.C:\TEMP\CONNY Rules 1 pager post meetingr_.docpscheufe.C:\TEMP\CONNY Rules 1 pager post meetingr_.doccouch7C:\windows\TEMP\AutoRecovery save of Bantam Draft 2.asdcouch.C:\Family\CONNY Stuff\Rules\Bantam Draft 2.doccouch.C:\Family\CONNY Stuff\Rules\Bantam Draft 2.doccouch.C:\Family\CONNY Stuff\Rules\Bantam Draft 2.doccouch1C:\Family\CONNY Stuff\Rules\2002 Bantam Rules.doc Rich Heritage*C:\CONNY Website\2002 Bantam Rules (1).docw~pj|R_Mk[ % z,ljD3X$p29hb~/ACSD &H ]q?KXOVx+\@RT obZx3s